As of late, Blizzard is on top of their never ending battle for better balance in PvP. Many complaints have been made about cast speed debuffs throughout the PvP community, and the Hunter Goat pet has become somewhat of a meme lately with its Trample ability able to effortlessly apply a 25% cast speed debuff to players.
Earlier this morning Lead PvP Developer Brian Holinka hinted at an incoming nerf to the Goat's debuff via Twitter.
This left many players asking about other cast time debuffs, which not only effect the speed of casts, but also heal over time ticks, damage over time ticks and global cooldowns. It didn't take Blizzard long to respond, and just a few moments ago we received word that every cast speed debuff would be receiving a nerf to 10% against players.
From the Patch Notes
The Players React
This is an enormous change and effects nearly everyone, as most people either are, play with, or play against one the above classes. We wanted to get some feedback.
Rank 1 Restoration Druid Bigmoran, who has been outspoken on the imbalances of these debuffs and goats in particular had this to say:
As far as players who have recieved this debuff go, the response has been mixed. Nadagast, known as much for his hilarious in game commentary as he is for his top end Warlock play, took to Twitter to vent his frustrations
On the opposite end of that spectrum, high rated European Rogue Recycle also saw Twitter as a good platform to show his support for these changes, saying:
Overall, it is good to see Blizzard working so hard on addressing issues that are being brought up by the PvP community. It is my opinion that changes are always welcome if they are for the betterment of the game regardless how well they are recieved.
Now we want to hear what you think. Let us know how these changes affect you in the comments below or on Twitter @PVPLive.