Jan 14 2014

Call to Arms: Three Things I've Learned Being New at PVP

Written By Callerovia

Let me start this blog by saying that up until two weeks ago, I didn't consider myself the kind of person that had any interest in PvP in Warcraft. That changed when I found a great group of people that helped me to understand how a well-played battleground can go, and how morale and skill help to affect the turnout of a matchup. The Call to Arms has been Twin Peaks this week, and though it's not my favorite battleground, I've found myself enjoying it alongside my guild. We're not on a PVP server, we're actually on an RP realm. Some may scoff and say that RP realms have no business PVPing, but we have players that encompass all skill sets within WoW, not just roleplaying. Our PvPers take their PvP seriously, as our raiders take their PvE seriously. Though we do enjoy adding some roleplay aspects to our PvP, there is the same skill and teamwork needed from our guild members when we go into Rated Battlegrounds, Arenas, or random Battlegrounds. I've learned that enjoying PvP is largely about your attitude. Here are three things I've learned about PVP in the last few weeks.

  1. It's not about winning. Well, in theory

    Hold on. I know what you're thinking, "What is this crazy girl coming in here and saying? Of course it's about winning. GTFO scrub!" Don't give me that. Winning is great. Winning is awesome. Topping the healing done? That feels pretty good, even though I have half-PvP gear and half PvE gear because up until I started PvPing my honor points were actually at zero for the entirety of the time I've been playing my Paladin. Hold up, though. Before you click off this blog and go read something about how awesome winning is, realize that losing helps people, too. At least, if you're able to analyze what you did wrong and could have done better during a fight. If it's a Rated Battleground, or an Arena match, doing analysis and understanding how you could have handled a bad matchup, mana issues, or stuns/snares may help you in your next encounter. That being said, I really do like winning. A lot. Maybe too much.

  2. Find ways to make it fun

    If you're on a losing streak, step away from the computer. Don't rage, just log out, change your Spotify music, or whatever else it is you do to get into a better frame of mind. Clearing your head and trying again really does work. For me, making PvP fun can sometimes be adding RP aspects to it. My Death Knight is a character that hates the Alliance for torturing her wife (Yes, I said her wife) into insanity. Needless to say, she holds a major grudge and wants them all dead. If you're playing on Wyrmrest Accord this Summer (a standard slow time for WoW), she'll give you 10 gold pieces for every honorable kill you get in a week. Well, if you're in Sub Rosa. It's our guild's 8th anniversary, and we're having a Summer of Slaughter to celebrate. That's pretty fun, if you ask me. If making PvP fun again requires you to consider playing a different class, playing with different teammates, or joining a new guild, that's okay. It's your money and your time, and nobody has the right to tell you how to play the game. Find out what makes PvP fun for you, and go do it. It's that simple.

  3. Coordination is Key

    Whether it's coordinating times to have PvP events, scheduled arena matches, or just working together on the battlefield, communication is key. Making sure that your guild members and friends that are PvPing with you all understand what is expected of them helps, too. If it's casual Battlegrounds, some PvE gear might be okay. If you're talking Arenas and Rated Battlegrounds, let your PvE friends know that they're going to have to get a full set of PvP gear and trinkets before playing in the ranked matches. Whatever you do, don't be an elitist about it. PvP is about encouraging other people to play at their personal best. If you're a jerk, that's not going to make anybody want to start PvPing, especially if they're new. Offer helpful tips, show them some guides, whatever you can to help them get ready to join you on the battlefield. If you're new like me, learn. Research. Read guides, learn the glyphs, talents, and enchants you'll need, get the right gems, and understand that you're probably going to suck for a while. That's okay. Be sure that you communicate with your guild, and try to attend events that are set up to help get gear and farm Honor. If you're not having events that help farm Honor for the new people, then you should be. It helps everyone to feel welcome. Do it.

That's my list, and I hope that it's helped! If you've got any questions or advice for me, feel free to let me know! I play a Holy Paladin in PvP and PvE both. Has having a supportive PvP-minded guild changed how you look at PVP? That's important! Share your story with everyone in the comments below!


Catherine aka "Callerovia", 28 and hailing from MA. Senior Community Manager for Live Entertainment. I'm on WrA: H where I am in Sub Rosa. Follow me on Twitter: @CM_Callerovia

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Aridn's picture


Tue, 01/14/2014 - 14:50

I actually really like this. Many good points are made here. It is so easy after years and years of focusing on high end competitive pvp to become jaded and forget about the spirit of the game, which at the end of the day should always be about having fun.

Reading through this reminded me of the early days running bgs with friends, before rating mattered, before backpedaling was a sin, and before rage was something I considered a normal part of losing. Back then it was all about having fun with your buds, win or lose.

Follow me on Twitter @Aridnz To stay up to date on all things PvP follow @PVPLive

Exhil's picture


Tue, 01/14/2014 - 15:44

Great article, it's hard to remember that we were all new to PvP once!

That said, I've come across a fair few people that don't understand that losing helps you learn and improve. Regardless of any points or rating lost, you can take the loss, improve, and earn the points back just as easily.

Community Manager for Live Entertainment

@CM_Exhil on twitter!

Xarriel's picture


Tue, 01/14/2014 - 18:04

Well done. There is nothing that makes me more happy, than to know someone is having a good time. I can do RBGs and arena all night long, and lose every match, so long as everyone is still enjoying themselves, So often we get caught up in winning, that we forget that winning isn't any fun if you are angry and bitter the rest of the time. Not to mention winning feels a lot better, when you have worked hard to get there, while having fun along the way. Thanks for the article, SR is proud to have members like you in our ranks. And one more thing, while we may be RPers, don't take us for granted. Nothing looks more bad ass, than standing around RPing in epics.

Feature Writer for PVP Live.  Guild Leader of Sub Rosa (Wyrmrest Accord) @SubRosaWyrmrest

Casey's picture


Tue, 01/14/2014 - 18:49

Well said!

Callerovia's picture


Tue, 01/14/2014 - 19:10

Xarrrr you are amazing. I love being an officer in Sub Rosa, and look forward to more adventures!

Helia's picture


Mon, 01/20/2014 - 07:33

This is a very good article indeed.

I quitted the game months ago, and tbh I don't miss arena that much. I enjoy watching streams somtimes though.

What I miss the most is random BGs with some of my online friends. These intense laughing moments when reading the names of our opponents or teammates, when watching us fail pretty damn hard sometimes,
These intense moments when surviving 4 or 5 opponents while being only 2 defending a base, having your friends telling you "you rock insane I didn't die this BG", carrying a low geared friend, having fun of him the whole BG

I don't miss gripping rogue's smoke bombs in arena, deathing scatter shots or beating an anti-setup even though I enjoyed it so much at the time.

I don't miss being skilled even though that's what mattered the most when I quitted.

I miss having fun, purely and solely.